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Java Programming for Kids
Book Contents
- Your First Java Program
- Moving to Eclipse
- Pet and Fish – Java Classes
- Java Building Blocks
- Graphical Calculator
- Window Events
- The TIC-TAC-TOE Applet
- Program Errors – Exceptions
- Saving the Game Score
- More Java Building Blocks
- Back to Graphics – The Ping Pong Game
HTML Version Contents
- Writing Your First Program
- Getting Comfy in IDEA IDE
- Meet Classes – the Main Language Constructs
- Java Building Blocks
- Interfaces, Lambdas, Abstract and Anonymous Classes
- Access Levels, Collections, Generics, and Multi-Threading
- Introduction to GUI with JavaFX
- Programming User Interaction in JaaFX
- Dealing With Run-time Errors
- Creating a Tic-Tac-Toe Game
- Working With Files and Serialization
- Networking: Downloading Files from the Internet
- Creating a Ping-Pong Game
- Git for Kids
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